Re: Tonfa mod
I've done some updating to the first post, new defensive variation added...
In response to your answers:
-Thanks for caressing my ego, kRoKz ;)
-COM(B)AT, I don't think making them cylindrical is really worth the effort... TB isn't exactly realistic anyway, and I don't think it'd matter much effect-wise (or would it? I'm not quite sure...)
-Elliot, the TonfaDefense mod, is that what you had in mind?
- PlayerID666, I was thinking for rapid successive strikes, the mods could benefit from some more friction... At this time of night I'm not gonna experiment with it, if you add a line to the file with "friction x" (without the quotes, and where x is any positive number, default is 1), you might get some nice results... If you're gonna try, be sure to tell me and I'll post some updated versions...