Ranking
Re: Signature Moves, anyone?
I finally figured out how to get into multiplayer today, after 2 days of having the game...

And now I have some real signature moves.

Not the kind of moves you pull on a dummy, something you're known for. Something you can duplicate over and over again. My signature moves. nice ring to it.

Backhand Decap
I was about to lose, my severed leg was nearly at the floor. One thing you should realize is that you can still move a severed limb, so i made my leg hop itself to safety, while I backhanded Slayerschoice in the head, bashing it off and to the floor. A good move in a pinch, but not a good one to try and set up.

Headfirst Takedown
Simply put, you grab your opponent, and twist or bend until their head is pointing to the floor. Then, just ease them down to it. A very good move, and a quick opener, but usually does not work against someone pushing down on your arms. Speaking of which, that's a good way to avoid a move like this, too.

Lift&Guard
An amazingly good tactic, you simply grab the opponent's arms and put your feet in the way of their legs. They'll usually send their shins into your feet, and because feet and hands do not take damage, they take damage, instead of you. This can be turned into a takedown, a double-thrusting kick, headbutt, and much more. If you ever actually learn one thing from me, it should be this.

Headfirst Swing
If you ever see your opponent's legs too far off the floor, and you have them in a grab, just swing them down. In this case, my victim didn't bend himself at all, so I ended up crashing his head into the floor. It's not the most reliable move, but it's a very good option if you ever see the opening.

And with that, I'm off... keep posting!

[edit]I've started up a clan in the Clans section of the forums. Anyone and everyone is welcome, so if you want in, just say you saw my post here, and you're in. Easy as that. Besides, if you see a post like this and actually bother to follow me with the clan, then I suppose you're definitely worth adding.[/edit]

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