Originally Posted by
SlipAnc
That shouldn't affect the item.dat, hmm.
Question is: how to fix it?
Depends on if inventories still work the same as last time I came across this.
K, last time it required returning
the original texture item (didn't work with any others for some reason) then upload a blank/all alpha texture followed by disabling it. Of course that'd take forever since it would involve tracking that item.
Since textures have changed & users can have multiple ones/transfer them etc it
should be possible with any texture item, upload a blank one then disable.