I need to ask a question, how did you get the colours of the object to change in game? I got the modelling part done, I just cant get the bleddy object to change colour.
I need to ask a question, how did you get the colours of the object to change in game? I got the modelling part done, I just cant get the bleddy object to change colour.
You need to find a number wich represents your colour.
And put it in where it says 85. /Obj load custom/Yourname/yourfile.obj 0 0 85255 0 0 0
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You will also probably need to change the colour in blender to what colour you'd like. (Make sure the object you want to add colour to is selected.
Steps:
1. Click on the red ball, wich represents materials.
I shall give this a try
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Okay so I've tried this but it saves the textures as an mtl file. so it's a material file. This isn't quite what I'm looking to do as those aren't renderable in toribash.
Last edited by RussD3x; Jul 27, 2015 at 12:47 PM.
Reason: <24 hour edit/bump
I shall give this a try
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Okay so I've tried this but it saves the textures as an mtl file. so it's a material file. This isn't quite what I'm looking to do as those aren't renderable in toribash.
Watch this guy until 1:19 And do what he says to your model. Ofc you can paint your own texture etc.
Than find the texture you used.(can be any format of picture. .jpg, png, bmp etc.) Open it with photoshop. Save as "bodypart"_obj.tga.
Export your object from blender. Rename it "bodypart".obj
("bodypart" is the part your object will appear on. head, r_biceps etc...)
Now go to Toribash/custom folder. Create a Folder Called 3dtextured
enter there. right click, new, text document.
open it with notepad and paste these