set_regedit_key : failed to open .rpl (5)
set_regedit_key : failed to open Toribash.Replay (5)
set_regedit_key : failed to open Toribash.Replay\DefaultIcon (5)
set_regedit_key : failed to open Toribash.Replay\Shell\open\command (5)
Fluid blood supported (level 4 of 4)
Ambient Occlusion + Bumpmapping supported (level 12 of 12)
Buffer 0 is dimensions 240 160
Buffer 1 is dimensions 2048 2048
set_player_body - corrupt default tori texture
failed to load custom/uke/flame.tga
set_player_body - corrupt default uke texture
failed to load custom/uke/flame.tga
failed to load custom/uke/flame.tga
set_player_body - corrupt default uke texture
failed to load custom/uke/flame.tga
failed to load custom/uke/flame.tga
set_player_body - corrupt default uke texture
failed to load custom/uke/flame.tga
failed to load custom/uke/flame.tga
set_player_body - corrupt default uke texture
failed to load custom/uke/flame.tga
failed to load custom/uke/flame.tga
set_player_body - corrupt default uke texture
failed to load custom/uke/flame.tga
Fluid blood supported (level 4 of 4)
Ambient Occlusion + Bumpmapping supported (level 12 of 12)
Buffer 0 is dimensions 240 160
Buffer 1 is dimensions 2048 2048
failed to load custom/uke/flame.tga
set_player_body - corrupt default uke texture
failed to load custom/uke/flame.tga
Error: Maximum number of objects drawn already
As you can see, there are more errors, they are the same but over 100. Could be reaching 1.000