I think either Odlov or IceShadow said it best when talking about wushu openers. You need to remember: Its just the start of a game. Can you have a planned first turn to set up a punch or a kick? Of course! But from there on you need to adapt. Beginners use a common opener they didn't make and treat the joint movement as if it were law.
You should try and make your own starters, keeping in mind they aren't what wins games. That's one way to learn the mechanics of the body and how they work together. And during the second turn: Edit your move! It's okay! The point of wushu is to adapt and subtly counter attack, not aimlessly kicking hoping your sweep is faster than there sweep. Most kicks can be changed to more accurately hit the target by simply changing the glutes, hips, and abs. So what if it makes the kick slower? I can make punches and kicks of incredibly high speeds, but if they don't hit the enemy well: they are useless.