Toribash
Heh, it's replay editing, I changed the head position so It's way over there, then it flies back to position automatically. Then I press E right as it's about to hit the head, then decap. :3

It was a joke btw.
凸[◣_◢]凸 PRAISE LID 凸[◣_◢]凸 FUCK THA HATERS 凸[◣_◢]凸 PUT THIS IN YO SIG IF U DOWN 凸[◣_◢]凸
Originally Posted by PlayerID666 View Post
I didn't replay edit mine.
I utilized a glitch I've been talking to hampa about.

Can't really use a glitch for a record anyway though right?
Yes, yes...
You can do most things much faster if you set the engage distance very low.
For example.
At 100 engage distance, I could manage 15 frames with about 30 minutes of concerted effort.
At the 60 engage distance you were using, I got 12 frames with about 30 seconds of absent minded effort.
And 10 frames with 30 seconds more.
And 7 frames...
Attached Files
15framedouble.rpl (26.1 KB, 16 views)
12framedoubledecap.rpl (21.2 KB, 11 views)
10framedouble.rpl (16.0 KB, 9 views)
7framedouble.rpl (21.2 KB, 19 views)
Last edited by PlayerID666; Sep 26, 2007 at 03:38 PM.
...
Did you read the post?

Changing the engage distance defies the rules, even if they aren't stated, as it drastically decreases the amount of time required.
Next time, use your brain first.
Edit:Just in case your foolish mind isn't up to the task, I included a demonstration.
Attached Files
10frameHeadbutt.rpl (75.9 KB, 21 views)
Last edited by PlayerID666; Sep 27, 2007 at 12:12 AM.