There was some random movement in the opener but the boom was nice. I never like it when people drag on the ground to get a hit like you did for your 2nd boom, but the hit itself was decent, although it could have been much more destructive. The decap was creative in a way, but the skeet was bad because you should skeet dm on impact.
Overall I liked how fast paced it was, and if you work out some of the minor stuff you could make much better stuff.