You should probably add that if you have been hit away from your opponent, you will want to stop your movement before attempting to launch back in the right direction.
This should help solve the common problem encountered of when trying to come back, you just launch straight up into the air, or just keep moving away from the opponent.
I know it may sound obvious, but yeah, could be helpful to the lowly nub.
Otherwise, very useful and beautifully presented, great job.