Originally Posted by
AussieCunt
No, no and no. Where is the actual proof of 'a few people can actually see this rational'? like besides tribe members and u?
There should have never been this ton of bricks, I can bet my left nut on the fact this was all crafted in the confines of (Tribe) and is just being defended by upper staff friends.
OH LOOK AT US TAKE THE MORAL HIGH GROUND if we let live and have rule if we kill and dont have rule. The whole point of the matter is that the rule was made up with no wider consent than the "CS" 3 of which are in an unofficial clan that is 'threatened' by Parakeet, yet it is also the run off 'Feeder clan' of '[NO]' and other dead clans.
if we kill now and have consistency? Are you literally that daft..this was implemented leterally within 46 hours in the confines of apparently 5 players midst...3 of which or members of a 'threaten unofficial clan' however as i point out, as you did to us... it is little more than a feeder clan for past staff and famous players. I consider this whole charade a joke.
Nabi has left this place children.
Sir also its hard to get past lvl 10 when clan system is broken. (decap have 2500 out of 1350 for lvl 11) fix it
Clan Level: 10
13800 Experience Points
2550 / 1250 XP
You gotta chill out man. There are valid points on both sides of this debate, nobody is acting like children here. Slinging insults around both makes Parrot/Parakeet look bad and accomplishes nothing, a reasonable discussion can be had about this and if you want any chance of a resolution, the discussion has to be reasonable and not descend into insults.
My opinion is:
- War/achievement/xp farming is easily monitored (since anybody can see a clan's warring history) and can be dealt with by just making wars (official wars using the forum) between sub-clans against the rules.
- Problems with activity checks is again pretty easily avoided if the clans are considered separately and not together. Obviously I can't leak details of how the activity checks work, but in my mind this wouldn't really be an issue as long as it was clear that any activity in your child clan's thread won't be counted
- Playing twice in clan events, again, is easily avoided just by making it clear that only 1 clan in a multi-clan system can take part
- The points about getting around the membercap and an unfairly large appeal (due to being connected to a well-established clan) squashing other up-and-coming unofficial clans are both valid. Perhaps a compromise for the first could be that any child-clans have an imposed reduced membercap? With regards to the second, it's a pretty valid point.
A point that was mentioned while Parrot were discussing this was how cool it would've been when we were newly-hatched members, if there was an available path to one day get into (for example) Torigod or RAWR. We would never have thought of trying to apply to such an established clan - even though we might have been a good addition, they would have just overlooked us. That's definitely a positive effect for newer/less-known members, but whether it outweighs the negative impact it might have on other official clans (that could have recruited them) is up for debate.
For the record, I still think having child/feeder clans is a pretty arrogant thing, but that would be up to the discretion of the clan about whether they think it would positively/negatively impact their image.
@CS has it been completely decided that child-clans won't be allowed, or is there still some space for a conversation on this?
Last edited by Moop; Nov 18, 2017 at 02:55 PM.