hella big wall
there's a wrist twitch at like frame 453 but other than that the opener is pretty nice
the way you started the manip was also really nice, this could have been a much longer nice manip replay if u wanted
the way u push with ur right arm and kick with the left leg gives uke a really good rotation and a pretty good amount of air time
not sure about the slight kick with ur leg at 341, i saw that it set u up for the decap but i feel like u could have made it look nicer, not the kick itself but your tori whilst doing the kick
look at your left shoulder from frames 350 to 330, try avoid that because im pretty sure this is the only thing that makes that kick look really dumb
decap was nice and well aimed
the airtime after the decap was really awkward felt like u weren't really moving anything
when u extended ur right knee i cant really tell if u hit the ground or not, looks like u just hit the wrist and pushed off that instead, looks a little sloppy imo
while ur in the air i see exactly why u had to do this, but the motion of ur right knee is really sudden and it looks ugly, u could have edited a few frames earlier and tucked it in slower and smoother to make sure it didn't hit the leg and ruin your grab instead of fixing it in like 5 frames
the whole grab swap thing from the foot to the glutes doesn't take away from the replay for me except for the wrist twitches inbetween, really nice boom and your movement into the next launch was good
u could have launched a little later and spun with the launch instead of not really spinning and just turning upside down for the kick because that made the movement really uninteresting but the boom was nice
try not to move so irratically and when dming go for more interesting setups, u clearly dont have to work on destruction
gj on this though, was neat
Last edited by Dezrai; Aug 17, 2016 at 05:43 PM.