No.5: The first kick is slightly stiff and squandered: your foot glides against uke before the DM, I think you could get more out of it if you aimed the point of the foot to connect instead of the sole. The replay as a whole has a nice metronomical rhythm. I don't really care for the switch grab, but then again I don't like being reminded of grabs anyways, so that might just be me. The last kick connects at a slightly awkward angle. Interesting knee, you actually manage two separate DMs (I used to call these clusterhits a year or two ago, not sure if it caught on) instead of a single group of DMs.
No.6: The opener is glaringly stiff and simplistic. There's a really distracting ghost as well. Nice lift, looks deliberate instead of a salvaged kick. It's cool how Uke's torso just falls apart in three frames with the rest of his body just keeping it's trajectory. I don't like that nubclap with the elbow though, it just detracts from the rest of the DMs. For some reason I really like your timing dropping that shoulder. Cool pose!
No.8: Really nice boom to the glutes, and the second kick is linked nicely, but the nubclap split ruins it for me. Nice pose again. I find your hand movement especially natural assuming this pose.
No.9: There's some ghosting in the beginning of the opener again. Good spin, but the manip push is a bit anticlimactic. You seem to completely forget your right arm, though. The first two kicks are cool, but the strikes on Uke on the ground where you can barely reach him have a desperate feel to them. You're also noticeably stiffer after those two kicks, especially in the legs.