I like the work on the flames, technique and design can definately be improved, but it will come with practise.
flow on the flames is very rough and choppy, rather than fluid and soft.
think you're overcomplicating the thought process and over simplifying/rushing the drawing process.
I dont see and I X I O or N in there when i look at it, only saw the O and X because you said theyr in there.
the purple wheel thing is too big. when you shrink the logo down to fit something, the flames and especially the detail on them will disappear.
saying that its a permenant logo is silly. you've only just learnt illustrator, and your still new to design, you think that when you get more experience and get better, that this logo will represent you well enough?
Zevs zapped Ixion with a lightning bolt and banished him to a spin of eternity tied to a burning wagon wheel.
thats the only relevant part in all the text you wrote. dont care about anything else you said, lol.
its your logo, you dont have to justify why you did every little thing to us. we are not your art teachers that require you to justify every choice you made.
good work on waffling on about the letters in the wheel and stuff, teachers love that shit.
colour scheme wise, check out a colour wheel to find complimenting colours.
the purple and yellow gradient looks great, but the red/orange/purple/yellow is a bit conflicting.
if youre gna keep it simple, then keep your colour choices simple aswell.
as a logo, the shape doesnt work, its all over the place, and big, and and and, just doesnt work.
the flames are over detailed when compared to the wheel, looks like you got carried away with them then got bored with the wheel.
overall, its not a good logo, but its not the worst we've seen by far. still very rough, but its interesting.
kudos for using a story to shape the design.
Last edited by BenDover; Jan 16, 2012 at 02:59 AM.