Endurance Onslaught 6.0
Original Post
[Head]Nightmare: Soul Calibur IV
This head is made for the 100k head competition.

This thread was made as requested by JinxZ

Take 1: Eyes too wide apart. Or are they?



Take 2: Better, but are they close enough?



Take 3: Mouth-plate done. So much faster progress than that Blasted crysis head :>



Take 4: MOAR!!!



Take 5: No longer topless



Take 6: Flair



Take 7: Final for contest entry



Dark Edition:




Black Armor:



It's now on sale here: http://forum.toribash.com/showthread.php?t=141556
WIP discussion thread here: http://forum.toribash.com/showthread.php?t=140289

Thanks to all the GATA members who took interest in the head and guided me through with their suggestions.
Last edited by DarkJak; Dec 6, 2009 at 04:07 AM.
[SIGPIC][/SIGPIC]
Gimp is Pimp(tm)

DarkJak's Wide-Range Texture Shop[LINK]

Incognito - [o]
Very good head indeed, I really like it's shading and highlights. Also has a very good use of Trimming.

For anyone curious, DarkJak and Pate5 ended up winning.

(>^_^)>
Thanks!

Updated the black version, with better red trim and darker plating in the back (too dark?)

[SIGPIC][/SIGPIC]
Gimp is Pimp(tm)

DarkJak's Wide-Range Texture Shop[LINK]

Incognito - [o]
I really, really like it. It's even near perfect. The detail is sharp enough and the shapes are clean but complicated. I have only one thing to critique. I think the highlights are a bit overdone. Maybe you don't have to highlight every color to white? Still, it's a masterpiece.
Texturing tutorial
No requests please
i commented something similar on it pate.
highlisghting in a lighter shade is generally more acurate, or even a opaque white, same thing really...
the main thing that makes the shading look overdone is the centre mouth piece
-=Art is never finished, only abandoned=-