This is a head I've been working on for the last couple of days.. I need some suggestions as to what I should add/remove/change as I'm kind of stuck at the moment.
It could use some assymetry and try adding more depth to it cuz a lot of it looks flat... Also the visor has a poor transition from the helmet to visor.
The visor looks huge, meaning if your gonna put eyes in there its gonna look like the visor practically swallowed them. I suck at giving people ideas for fixes so all I can say is fix the visor and good job on the realism of the rest but it looks a tad bit too smooth, maybe you can add scratches or something to give it a rougher look.
Thanks for the suggestions, this is my first attempt at a robotic head so they really are helpful. As for the visor.. it was supposed to be of glass, but looking at it now it doesn't resemble anything lmao. I'll try to see what I can do with the shading.
And I haven't used either patterns or bumpmap filter on this one