Toribash
Original Post
Shaders+Textures=Bad Seams
When shaders are on, textures are messed up at the seams. I'm not sure if it's a card problem or not.

BFGTech nVidia 7300 GT (with latest drivers.)

However, they don't seem to be stretching at the round parts like normal mode used to do. I wonder if this is good or not.

http://www.maj.com/gallery/TravisNuv...h/textures.png
contract all
This appears just to be a quirk caused by shaders; I'm pretty sure it isn't a card problem.
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