No. They both suck.
Taroni - Your vector self looks like he ate melted chocolate and managed to smear it around his eyes too. Seriously, look at that extreme change in brightness! Madness!
Hair looks like he's wearing lots of tiny tiny traffic cones or something. Why is the hair so static? More flow and more life.
Black lines
What is that extremely out of place huge chunk of white on the shoulder?
Chicken89: Lines. What made you think that many lines would look good?
Sure you could go for 'that' style. But then you'd have to change line thickness from time to time. I mean you have the same fucking line thickness throughout the whole thing!
Every single shadow is wrong.
Freelancer. I would like to see how you manage to vectorize this portrait too.
You say's about our works some like "suck", show me not "suck" work.
Chicken looks like you use programm traccing and then edit to result?
And yeah , it's my first try to vectorise photo. Next works must be a better=)
jesus christ freelancer you are literally the worst poster on this board
anyway, i'm pretty sure you traced this
tracing aint cool
But tracing is one of the pillars of graphic design.
Immagine if you have to draw the Brooklyn Bridge from a certain angle and make it realistyic. Of vector a pair of lips for a lipstick commercial poster.
tracing is good and totally needed.
Perhaps, Instead, the live tracing should be avoided...
Tracing ain't cool if you use copyrighted work without permission.
If we exclude that^
This
Taroni's piece is a Vexel btw, as it is not made in a vector based program, such as Adobe
Illustrator. And the portrait isn't bad, you just have to work on softer colors, there's too much contrast in your portrait.
And you'll also have to work on your lines, use more time with the pen-tool, get smooth, delicious lines. It REALLY makes a difference.
Live trace sucks balls.