The texture was made in 512 and I put it into my 128 slot cause its all I got. Is that a problem or should you not do that? I can convert it to 128 and fix any detail loss of needs be
Edit:
I've made a 128*128 version and cleaned up the edges where it got blurry so if you need the 512 OR the 128 just ask, (no extra charge for either)
Last edited by TheDervish; Jul 31, 2010 at 11:45 PM.