Welcome to the forums, ToriTrick.
Personally, I find that jumping around the way you did in the replay is a bit... crude. Try to get your movements more elegant, and try to walk/run in one direction. That'll help make your replay look more professional.
Also, during the beginning, the majority of your attacks were executed when you weren't standing, but while you were contracted into a small space. It looks better if - you can walk, jump, or run a short/long distance to the opponent, and then attack.
One major thing to take note - If you're aiming for a realistic replay, use relax style. When your body is more relaxed, it gains momentum and therefore increases damage output. And since it's in relax, your body moves more fluidly and radially from your pivot limb, and you can follow up on your next attacks more accurately.