Toribash
Original Post
Moving a move.
I have this replay, a self spar, where Uke does some crazy shit. And I want to take that shit, and move it to a new replay, because Tori doesn't look so good. How can I exactly replicate Uke's movements?
<Jaker> fucking yes , the black anal fetish fetus , :-* love ya .. btw i love how your teehts are touching my *PIEP* when you do a blowjob <3
I LOVE YOU :-*
[SIGPIC][/SIGPIC]
Leader of [l]|ORMO Recruiter|BISH|[WTU]|[ETC]|Replays|[TGS]|
Run it trough http://toribash.enikesha.net/ and then replicate it with given info.

..It'll recuire lots of work, but...
< Larfen> also my replay thread has more views than the rules thread \o/

...This probably explains most problems in this community.
There are some 3rd party apps that can help you.
But some of this is not actually working for me or download link is gone.
http://forum.toribash.com/showthread.php?t=31306
http://forum.toribash.com/showthread.php?t=88908

I also knew one but I cant remember where it is and what is the link.
It a website too like what dargon posted.
~knight zero~
Can I C/P Uke's movements from one replay to another?
<Jaker> fucking yes , the black anal fetish fetus , :-* love ya .. btw i love how your teehts are touching my *PIEP* when you do a blowjob <3
I LOVE YOU :-*
[SIGPIC][/SIGPIC]
Leader of [l]|ORMO Recruiter|BISH|[WTU]|[ETC]|Replays|[TGS]|
yes, you can. Just put the movements in the right frames and it will alright. But movements may look hacked/choppy.
~knight zero~
It is a lot of work. Open the replay with notepad and you need to copy every movement line which has "1;" with it. E.g:

JOINT 1; 0 3 1 3 2 3 3 1 4 3 5 3 6 3 7 3 8 3 9 3 10 3 11 3 12 3 13 3 14 1 15 1 16 3 17 3 18 3 19 3

Joint 1; is uke's line while Joint 0; is your tori's line. Same goes for every other line like Pos, angel, linvel etc.

I suggest enikesha's replay parser because notepad editing is difficult.
yea but this will look bad if ur tori every touchs uke because uke will still be at predestined path at the next designated point.

So if uke runs forwards 1 metre.
C/p
uke is halfway, you push him back, he will still run 1 metre, but will teleport and stuff

Im sure its possible but what u need is a program which copies only the joint movments and then makes the postition points up as it goes. (example uke challenge)
<Pab10> i knew it
<Pab10> im a wizard