Try to have more power in all of your hits. Also try to incorporate booming into your replays to keep the viewer interested.
Also I noticed that once you grabbed at the beggining you only moved your arm. That's a big no no. You have to be moving almost every body part so you can look fluid, and build speed and power.
try relaxing body parts and utilize strong hits instead of pulling uke towards you. Keep in mind pulling him to you isn't necessarily a bad thing.
Also try not to add random awkward movements it looks awful.
Pose was alright, but you were very stiff.
*requesting cnc.
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
The first kick was okay, pretty relaxed.
The second one lacked aim but it had some nice dms.
The third kick wasn't as powerful, but it wasn't bad at all.
The pose was nothing special.
Well, first kick was okay, but it will be better if you aim it better, and it can be more destructive too.
The next hit wasn't okay, you can aim it better and make a boom there.
The next hit was okay but the hit was confusing.
Pose was okay.
"People become stronger cause there are memories they won't forget."
A good thing was that the split and arm kick were very clean.
The wrist dm was a nice addition, but not very impressive.
The pose was very tweaked and didn't look stable at all. I usually love unstable poses but a completely unstable pose doesn't look very good in general.