Toribash
Original Post
[Art] Old Payphone


Model done in Maya 2013
Detailed in Zbrush 4R4
UVmapped in UVlayout (headus)
Textured in Photoshop CSS

Done for a school project.
Last edited by Ezeth; Sep 16, 2013 at 03:13 PM.
took me 2 days, probably about 10 hours I think. I have never used UVlayout before so took some time to learn that. You can't really say its hard, because every 3d project is the same. You set yourself a goal and then you trial and error your way to victory, if you have a problem you fix it, if you need to learn something you go find a tutorial and learn it. It is really time consuming work but its fun.
Ezeth this looks awesome looks pretty realistic but the earpiece and the microphone/ were you talk out of looks to dark
bitch
its very good "mapped" and i like the kinda rough textures on it.
i would likely see it in upcoming games :P keep going
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