it looks better ingame which is funny.
Couple things about the in game map though
I would add some shadow below the nail and monocle string so it stands off the head better.
The pipe renders WAY below the noticeable area on the head. You might find a way to bring it up more, like maybe overlapping part of the mustache. Foreshortening is hard on these heads, but if you use shadows beneath stuff it looks more convincing