Get some other sort of motion blur, or record in a higher fps
Also you should make the player and the cc/shader both fit the song, it's more important to fit the shader to the song than to fit the shader to the tori but they should still all complement each other
Freecam could have been done better, sometimes the screen just moves away from the action. Also it's better to focus on the player rather than Uke on manips (of course if you can do both that's good too) because the player is actually doing something interesting worth syncing while Uke is just rotating and being stiff
You really should have synced the drop to a boom or something