Toribash
Original Post
[IMG] 5 hours of not following a tutorial
got me this



(wallpaper size)
http://i34.tinypic.com/30aqqly.jpg

here's a close up of the light



(also wallpaper size)
http://i36.tinypic.com/2udyx7c.jpg

here's the tutorial I strayed from:

http://www.tutorialized.com/tutorial...g-arrays/38075



oh and if you're wondering, Photophics is a graphics site I'm planning on making.



HUGE UPDATE!!!!!



(wallpaper size)
http://i36.tinypic.com/169na7t.jpg
Last edited by Stupinator; Oct 17, 2008 at 12:35 PM.
Former Item Forger
Looks great! Nice work!

Did you get my 'inspiration' pm i sent you ages ago?
When I see you, my heart goes DOKI⑨DOKI
Fish: "Gorman has been chosen for admin. After a lengthy discussion we've all decided that Gorman is the best choice for the next admin."
I did get it, but I only draw faces atm, cause I suck at bodies, and there were only a few facial deformities in that link you gave me :/


btw, check the post, just edited it with a link to a close-up of the light
Former Item Forger
Pretty epic, mate. I should work on some stuff like that
I'd like to see Hulk get so pissed that he exits his physical body.
Instead of being powered by psychic energy or whatever, he's powered by ARRRGH FUCK YOU
HDRI maps, I tried, and failed, so I'm working on my modeling and lighting right now

HUGE UPDATE!!! (last image)
Former Item Forger
Well you need a hdri image
Make a material diasble everything and check luminance

On luminance texture apply the HDRI image
After that make a huge sphere or a sky object(i prefer sphere)
Apply the hdr material to it
Put the renders inside the sphere
Select the sphere right click/ cinema 4d tags/ compositing

Disable cast shadows recieve shadows seen by gi and other stuff make sure its only seen by reflection

Apply a good global illumination

Add some reflective materials on your renders and render away
yea, that's what I did, but it failed, so I made mah factory

it's explained in the tutorial I linked to, which was originally what I was doing.

but, I don't have any good HDRI images, so it kinda defeats the purpose, plus, wouldn't global illumination ruin all the lighting I put in?
Former Item Forger